Realidad extendida, interactividad y entornos inmersivos 3d: Revisión de la literatura y proyecciones
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El avance de la tecnología en los últimos años, con un crecimiento exponencial en los más recientes, ha supuesto una transformación en nuestra relación con el espacio y con la información. El caso de la realidad virtual es paradigmático, debido a que es un medio que ha evolucionado de manera imparable en los últimos años, evolución se produce a la par que otras tecnologías, y que hacen que el concepto deba de ser redefinido a medida que las fronteras entre espacio físico e información generada por medios digitales se desdibujan, dando de este modo paso a nociones como la realidad extendida (XR o RE). Por otro lado, la forma en que se “fabrican” y desarrollan entornos inmersivos varía mucho en función de la tecnología por la cual obtenemos o generamos esa información digital, siendo necesario plantear modelos que nos ayuden comprender ese proceso de inmersión. Así, este artículo pretende plantear, esbozar y configurar potenciales escenarios en los que un cada vez mayor uso y normalización de tecnologías de esta índole está suponiendo una serie de profundas transformaciones en nuestro sistema de referencias y en nuestra forma de interactuar con la información.
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